3D Game Textures: Create Professional Game Art Using by Luke Ahearn

By Luke Ahearn

A extensively improved new version of Luke Ahearn's cornerstone online game paintings ebook "3D online game Textures" is the following. whilst electronic artwork software program used to be in its infancy, so much electronic paintings, particularly vector artwork, was once textureless. With the improvement in software program, it really is now attainable to include texture into such a lot kinds of electronic paintings. in spite of the fact that, if the artists can't construct their very own textures, they're restricted to utilizing advertisement textures. during this stronger third variation of Luke Ahearn's gem of a book, not simply does Luke teach you the way to create your personal distinct textures, he additionally teaches easy methods to create shaders (the visual results - reflections, refractions, opacity - that make textures come to existence) and fabrics (collections of shaders that fill good jointly to map to a selected scene or environment).  You can now expand your ability set immeasurably, and create extra compelling, diverse paintings from scratch.

Unlike something out there, this booklet offers an in-depth consultant to online game textures, shaders and materials- with hundreds and hundreds of top quality examples. 

The companion site contains: demo types of suitable software program; source pictures; all photographs from the book.

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