Cocos2d-x by Example: Beginner's Guide - Second Edition by Roger Engelbert

By Roger Engelbert

Unleash your internal creativity and find out how to construct nice cross-platform second video games with the preferred Cocos2d-x framework

About This Book

  • Build multi-device video games, letting the framework do all of the heavy lifting!
  • Spruce up your video games with easy-to-apply animations, particle results, and physics simulation
  • Quickly enforce and try out your personal online game play rules, with an eye fixed for optimization and portability

Who This publication Is For

If you're a online game fanatic who want to enhance and put up your personal online game principles onto varied app shops, this is often the booklet for you. a few wisdom of C++ or Java is useful yet now not necessary.

What you are going to Learn

  • Add time-saving and fun-looking animations for your projects
  • Make your video games glance cooler with particle effects
  • Draw traces, circles, and different primitives at the screen
  • Create position holder sprites to fast attempt your video game ideas
  • Load exterior facts into your games
  • Create initiatives and install them to iOS and Android
  • Prepare your online game for a number of monitor sizes and resolutions
  • Use the CocosIDE and the Lua bindings to enhance a game

In Detail

Upgraded and up-to-date, the robust and well known open resource framework Cocos2d-x is healthier than ever. via step by step tutorials, you are going to methods to take entire benefit of the framework. you will the right way to upload animations and lighting tricks, enforce a physics engine, optimize your video games, organize a venture for a number of units, and enhance video game rules from the try model to a comprehensive project.

Most importantly, this publication offers you the accrued wisdom of hundreds of thousands of video game builders, all packed into one easy-to-use and confirmed framework that might keep time and strenuous thinking!

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