GPU PRO 3: Advanced Rendering Techniques by Wolfgang Engel

By Wolfgang Engel

GPU Pro3, the 3rd quantity within the GPU professional publication sequence, deals sensible advice and methods for growing real-time snap shots which are helpful to newcomers and pro online game and snap shots programmers alike.

Section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Wessam Bahnassi, and Sebastien St-Laurent have once more introduced jointly a fantastic number of state of the art suggestions for complex GPU programming. With contributions through greater than 50 specialists, GPU Pro3: complicated Rendering Techniques covers battle-tested assistance and tips for developing attention-grabbing geometry, lifelike shading, real-time worldwide illumination, and top of the range shadows, for optimizing 3D engines, and for making the most of the complex strength of the GPGPU.

Sample courses and resource code can be found for obtain at the book's CRC Press net page.

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