Real Sound Synthesis for Interactive Applications by Perry R. Cook

By Perry R. Cook

digital environments equivalent to video games and lively and "real" videos require sensible sound results that may be built-in by way of machine synthesis. The e-book emphasizes actual modeling of sound and specializes in real-world interactive sound results. it's meant for online game builders, snap shots programmers, builders of digital fact structures and coaching simulators, and others who are looking to find out about computational sound. it's written at an introductory point with mathematical foundations supplied in appendices.

Links to code examples and sound documents are available at the Downloads/Updates tab.

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